Playing Rules

Got Game FP Additions/Exceptions to USA Softball Rulebook

 8u Rules listed below our league rules




Got Game Fastpitch Additions/Exceptions to the USA Softball Rulebook (UPDATED 1/2018)

New for 2018:

A couple of important rule changes are the Courtesy Runner rule & the # of batters allowed in Pool Play.

Our USA Softball State Tournaments/Qualifiers will go strictly by the 2018 USA Softball Rulebook.


DESIGNATED RUNNER: A player who is a designated base runner (DR) – Designated runner can run for anyone at any time during a game.  This runner is listed on batting lineup as DR.  Once she has been put out or crossed home plate, she may return to the bases to run for another runner in that half inning.   A team may enter a DR into a game as a substitute, but then the DR is gone for the rest of that game.


EXTRA PLAYER: An extra player is optional, but it allows a team to play up to eleven (11) players on offense and nine (9) on defense. NOTE: A team may use up to 2 EP’s however they must remain in the same batting order.  Extra Players MUST be on the ORIGINAL Batting lineup.  EPs are allowed to play defense within the original batting lineup.


FREE DEFENSIVE SUBSTITIONS:   We will  allow teams to utilize FREE DEFENSIVE SUBSTITUTIONS during POOL PLAY ONLY. Once Bracket play begins, any Substitutions must be reported to Plate umpire.


INTENTIONAL WALK:  Teams must pitch 4 balls if a runner(s) is on base.  However, if bases are empty team may request runner be awarded 1st base.



Rules referenced below are affected by this change for JO Pool Play Only – 2018

Any Player may be used as a courtesy runner for the pitcher or catcher • Any Player can be used as a pinch runner for an injured player; Courtesy runners are allowed for pitchers and catchers ONLY.

  • The courtesy runner for pitcher or catcher can be inserted anytime

B. The courtesy runner is not officially in the game.

C. The pitcher and catcher are identified as the last players who physically played that position on defense.  In the top of the 1st inning only, the pitcher and the catcher are identified as those players listed on the lineup as the pitcher and the catcher.



A. A run ahead rule must be used at all tourneys;, 12 after 3 innings, 10 after 4 innings and 8 after 5 innings.

B. Complete innings must be played unless the home team scores the run ahead limit while at bat.



If, after completion of 7 innings of play (or time limit), the score is TIED, the following tie breaker rule will be played to determine a winning team.

A. Starting with the top of the 8th inning, or when the clock runs out, and each half inning thereafter, the offensive team shall begin its turn at bat with the players who are scheduled to bat in that respective half inning being placed on second base (e.g. if the number 5 batter is the leadoff batter, the number four batter in the batting order will be placed on 2nd base. A courtesy runner may be inserted in for pitcher or catcher as usual.  All GGF rules apply in the tiebreaker format.  If you are using a DR, you can place that runner at 2nd base.

B. “IF” Necessary Games  – This is considered a NEW GAME and a NEW lineup will be made out.  Coin flip will take place at meeting and the last person listed on the lineup goes to 2nd base.  The ITB will begin now and team that holds the lead after end of full inning is declared the winner.



The fitness of the ground for a game shall be decided solely by the tournament director.



A. A regulation game shall consist of  6 innings for 10u and 7 innings for 12u – 16u/18u or until completion of the time limit.  A full seven innings need not be played if the team second at bat scores more runs in six and one half innings and/or before the third out in the last of the 7th inning, or the run ahead rule is applied.

B. Any Bracket game that is tied at the end of 6 innings for 10u, all others 7 innings or at the completion of the time limit shall be continued by playing additional innings using the International Tie Breaker (ITB) until one side has scored more runs than the other at the end of the completed inning, or until the team second at bat has scored more runs in their half of the inning before the 3rd out is made.

C. A game called by the umpire shall be regulation if 4 or more complete innings have been played (3 or more for 10u), or if the team second at bat has scored more runs in 3 1/2 innings for 12u thru 16u/18u or 2 1/2 innings in 10u. The umpire is empowered to call a game at  any time due to darkness, rain, fire, panic or other cause that place our fans or players in peril.

D. Games that are tied and have to be suspended for any reason will be started back at the point of interruption.




A protest will not be received or considered if they are based solely on a decision involving the accuracy of judgment on the part of an umpire.

Examples are as follows:

A. Whether a ball was foul or fair.

B. Whether a runner was safe or out.

C. Whether a pitched ball was a ball or a strike.

D. Whether a pitched ball was legal or illegal.

E. Whether a runner did or did not touch a base.

F. Whether a runner did or did not leave a base too early on a caught fly ball.

G. Whether a fly ball was or was not caught legally.

H. Whether it was or was not an infield fly.

I. Whether there was or was not interference or obstruction.

J. Whether the field is or is not fit to continue play.

K. Whether there is  or is not enough light to continue to play.

L. Whether a player or live ball did or did not enter a dead ball area or touch some object or person in a dead ball area.

M. Whether a batted ball did or did not clear the fence in flight.

N. Whether a batted ball was or was not touched by a fielder before clearing the fence in flight.

O. Any other matter involving the accuracy of the umpire’s judgment.



A. Misinterpretation of a playing rule: must be made before the next pitch or, before all infielders have left fair territory or if in the last play of the game, before the umpires leave the playing field.

B. Illegal player: must be made while they are in the game and before the umpires leave the playing field. NOTE: An umpire cannot reverse a decision after a pitch(legal or illegal) to the next batter.

C. Ineligible player: Can be made at any time.  Eligibility is the decision of the Tournament Director.




A. A protest must be accompanied by $200 Cash.  A judgment call will not be considered as a protest.

B. The manager, acting manager, or captain of the protesting team shall immediately notify the home plate umpire before the next pitch, legal or illegal, of their intent to file a protest. At this point the protesting team must pay the protest fee and then a UIC or Tournament Director will make a ruling on the protest.  Once the protest has been ruled upon then that decision will be final and the game will resume.  If the protest is deemed valid then the protest fee will be returned.  If the protest is deemed to be invalid then the fee will be forfeited.

C. When a protest for ineligibility is determined to be valid, the offending team shall forfeit the game being played or the last game played by the offending team.



Got Game pledges to provide support, care and encouragement in a safe and healthy environment.  Our intentions are to ensure a fun positive experience to everyone participating and attending our sporting events.  All coaches, players, parents and fans are expected to use sportsmanship like behavior at the highest level. Got Game will not tolerate the use of Drugs, Alcohol or Profanity at any of our events.  All players, coaches, fans and officials shall be treated with respect regardless of the situation.  Anyone who does not follow these simple guidelines will be asked to leave the park immediately.


10u will pitch from 35 Feet.

10u, will use 11” softball


12u will pitch from 40 feet

12 will use 12” softball


14u, 16u, 18u will pitch from 43 feet

14u, 16u, 18u will use 12” softball


14u, 16u, 18u are Allowed to use Metal Cleats



Anytime we play POOL games to SEED Teams:

When we Seed Teams, This is how seeds will be determined:

  1.       Record
  2.       Head to Head ***
  3.       Runs Allowed
  4.       Runs Scored
  5.       Coin Toss

***When we have 3 OR MORE teams with the SAME record, HEAD TO HEAD is DROPPED and 1st Tie breaker will be RUNS ALLOWED, then RUNS SCORED.


A Game Can End In A “TIE”

Win (1 Point)

Loss (0 Point)

A “TIE” Will Count As Half a Win (.5 Point)



8u Rules:

8u Tournaments will be COACH PITCH.

Rule 1 – A regulation game consists of 6 innings or 60 minutes, whichever comes first.

Rule 2- The offensive team may bat all players present at the beginning of the game, however they can only bat ten (10 )per inning.

( NOTE: May Bat entire Roster, but not required.)

NOTES: 1st inning -Maximum Runs a Team can score is 5. Teams will change sides in 8u when a team has scored 5 runs. Once an offensive team has scored 5 runs, or 3 outs have occurred, that half inning will end.  After 1st inning, Offensive team will get 10 at bats or 3 outs.  Last Inning, Comeback Rule will be in affect. ( note Rule #15)

Rule 3- The adult shall pitch with one foot on the 35 foot rubber.  The defensive pitcher must take a position behind or to the side of the pitchers rubber, with at least 1 foot inside the pitcher’s circle.  The offensive representative is not allowed to coach or speak to the batter/runner or runners on base.  After a warning, the offensive representative will be removed from the game.

Rule 4- The batter will receive 5 pitches or three strikes whichever comes first. No walks or called strikes are allowed.  A foul ball on the 5th pitch constitutes 1 more pitch whether hit, swung at or looked at, this is the last pitch.

Rule 5- Mercy rules are as follows: 12 runs after 3, 10 runs in the 4th, and 8 after 5th.

Rule 6- Each team may have 3 defensive coaches (left and right field lines and behind home plate), and 3 offensive coaches on the playing field(2 in the coaches boxes at 1st and 3rd and adult pitcher). All players playing in an outfield position must be positioned behind the baselines.

Rule 7- Ten(10)defensive players are permitted. Before the ball is batted, no more than 6 may take a defensive position inside the baselines.  Unlimited defensive substitutions are allowed. 4 Outfielders must be positioned a minimum of 10 feet behind the bases.

Rule 8- Runners may not leave the base until the ball reaches home plate or the ball is hit by the batter.

Rule 9-   Bunting or Half swings are not permitted.  Slapping is permitted but if the judgment of the umpire if it is ruled a bunt it is a dead ball, a strike is called and coach will be given 1 warning.  If it happens again the batter is declared out.

Rule 10- The infield fly is not in effect.  The ball remains alive with all runners in jeopardy of being put out.

Rule 11- The ball is considered dead during an appeal.

Rule 12- Time will be called by the umpire when one of the following has occurred:

A. The player-pitcher has the ball under control inside the circle, and all runners have stopped.

B. When the ball is held in front of the lead runner and all runners have stopped.

C. When an infielder has control of the ball in the infield, and all runners have stopped.

Rule 13- Courtesy Runner Rule is same as other age groups.

Rule 14- If a batted ball hits the offensive representative,(coach-pitcher), the ball is dead, all runners return to their previous base, and the count on the batter remains the same. If in the judgment of the umpire the offensive representative intentionally gets hit with a batted ball, or obstructs the fielder, the batter is out, and all runners must return to their previous base before the pitch was made. If the ball is being thrown back in and the ball hits the pitching coach the runners are frozen and return to their bases.  There will be no advancement.

Rule 15-Comeback Rule: When time has expired, if the home team enters their half inning behind by more than 10 runs, the home team will be allowed to bat until the score is tied or 3 outs.  If the home team ties the score then time is called and the inning is over.  We will then follow International Tiebreaker Rules until we have a winner.  10 Batter Rule is waived.  In Extra Innings, Teams are allowed to score as many as they can get prior to 3 outs.

Rule 16- The coach/ pitcher may only give instructions to the batter. He/She must vacate the field to avoid interfering with all defensive players.

Rule 17- There are no walks, stealing or bunting.

Rule 18- The designated pitcher may use a glove on the field while pitching for his/her own protection.  While pitching the designated pitcher may not coach runners or batter/runner.  The designated pitcher may not distract the defensive players in any way, either by actions or verbally.

Violations of this rule will result in the designated pitcher receiving 1 warning from the umpire. If a second violation occurs, the designated pitcher shall be removed f0r the remainder of the game.

Rule 19- The offensive teams must ANNOUNCE THE 10th BATTER. This should be done before the batter enters the batters box, however it can be done at the time while the batter is still batting.  Once a pitch has been thrown to the batter the defense can appeal the batter being as being an unannounced 10th batter.  If this appeal is made while the batter is still in the box and before the  offensive team announces her as the 10th batter then the batter would be called out and the inning would end.  If the batter safely reaches and the defense appeals before the defensive team or umpires have left the field then the  batter would be called out and no runs that may have scored on that play would be allowed.  If the appeal is not made until after the defensive players or umpires have left the field then there would be no penalty.

Rule 20- After the 10th batter is announced, the number of outs becomes 2 outs.  To end the inning, the defense must get the 3rd out in the field, or bring the ball to home plate. NOTE: Any player may bring the ball to home plate.



Regulation Field  will be used.

A line halfway between First and Second, Second and Third, Third and Home shall be called the halfway line and/or halfway point. To help the umpire determine where to place runners once the play is dead & ball is in control in the circle.